Understanding our Catalog:
  • The designation "I, II, or III" indicates the level of the course. Students should have completed the previous level prior to enrolling in the next level.
  • The designation "A or B" indicates that the course has 2 parts. Students should take part "A" before taking part "B."
  • The designation "CR" indicates that the course is a credit recovery course and is designed to be completed in an accelerated manner.

NOTE: Please familiarize yourself with our changes and refunds policy before finalizing your selections.

The History of Gaming and Esports

$400.00

Back to Shopping

In this course, students will learn about the technologies and design principles that have been the foundation of video game technology and development over the last 50 years.

Description

In this course, students will learn about the technologies and design principles that have been the foundation of video game technology and development over the last 50 years. Students will examine and discuss the impact of video games on culture and the economy. Students will learn about the current gaming and e-sports landscape, including strategies and techniques of top teams and individuals. This course will also discuss the risks and dangers of video games and understand how to set appropriate time and content parameters. Finally, the course will identify career paths and opportunities for those who are passionate about gaming.

Syllabus: Click Here

Changes and Refunds Policy

Parent/Student may cancel any individual Student enrollment in a Course within ten (10) calendar days after the enrollment date in that Course ("Grace Period"). In the event of a timely request for cancellation and approval, HGS will issue a credit to Parent/Student for a future enrollment, but in no event will any refunds be issued. No credit or refund shall be owed to Parent/Student for cancellations or reassignments reported to HGS beyond the Grace Period